Sunday, February 9, 2014



"Crucible" inspired by helms of the ancient world. This is the single largest piece I have made so far. The face swings out and off the helmet surface. This took the longest amount of time to create. Most of my work is heavily textured but this on is very smooth. Creating the smooth finish and sharp tolerances take time to find and maintain.


"Plagued" This my take on a classic Plague Doctor mask. It features working goggles and adjustable  leather straps.


KB-13. Kit Bashed in 2013. This is almost entirely built from other model kits. The thighs are an old pair of electric toothbrushes. The hip was an old desk lamp mount. I had not built anything like this in a while and it was a lot of fun.  

Saturday, September 14, 2013



























My Brand image.

Created from a Photo of "Cove-Rage".
An early piece that exhibited many of the now standard
features in my work.
Dreadteanna.

Completed in 2012. First exhibited and the Conjoined Show at the Copra Gallery. To Be featured in Spectrum 20. Made from Epoxy, Leather with Mixed Media. Lenses provided by Oakley.

Sunday, June 2, 2013

SWS Trailer




This is the Trailer for the video lesson I did with the Stan Winston School of Character Arts.

At first I was hesitant about doing this. I did not want to give away any of my tricks or share any of my secrets. But ultimately that sounded selfish. I have always learned from what others had shared.

We spoke before about what I wanted to do. I wanted to keep it a bit basic as far as the pieces I create for time sake. We do cover the fundamentals of my process to complete a whole Mask.

The whole thing has been a great experience. I dig the trailer they made.

Cheers, Bruce D. Mitchell

Saturday, April 20, 2013



"Symetrex" This was a departure from my usual creations but a challenge I wanted to attempt. The inspiration came out of my love for old Rastor Grapfic games of the 1980's. This is my malevolent robotic entity.


It was constructed of sheet styrene. I did start with a sketch but let the build create the flow. In the end a mold had to be made because of how fragile it was. Mold created by Javier Contreras. 

The finished work is Fiberglass. Lenses provided by Oakley.