Sunday, February 9, 2014



"Crucible" inspired by helms of the ancient world. This is the single largest piece I have made so far. The face swings out and off the helmet surface. This took the longest amount of time to create. Most of my work is heavily textured but this on is very smooth. Creating the smooth finish and sharp tolerances take time to find and maintain.


"Plagued" This my take on a classic Plague Doctor mask. It features working goggles and adjustable  leather straps.


KB-13. Kit Bashed in 2013. This is almost entirely built from other model kits. The thighs are an old pair of electric toothbrushes. The hip was an old desk lamp mount. I had not built anything like this in a while and it was a lot of fun.  

Saturday, September 14, 2013



























My Brand image.

Created from a Photo of "Cove-Rage".
An early piece that exhibited many of the now standard
features in my work.
Dreadteanna.

Completed in 2012. First exhibited and the Conjoined Show at the Copra Gallery. To Be featured in Spectrum 20. Made from Epoxy, Leather with Mixed Media. Lenses provided by Oakley.

Sunday, June 2, 2013

SWS Trailer




This is the Trailer for the video lesson I did with the Stan Winston School of Character Arts.

At first I was hesitant about doing this. I did not want to give away any of my tricks or share any of my secrets. But ultimately that sounded selfish. I have always learned from what others had shared.

We spoke before about what I wanted to do. I wanted to keep it a bit basic as far as the pieces I create for time sake. We do cover the fundamentals of my process to complete a whole Mask.

The whole thing has been a great experience. I dig the trailer they made.

Cheers, Bruce D. Mitchell

Saturday, April 20, 2013



"Symetrex" This was a departure from my usual creations but a challenge I wanted to attempt. The inspiration came out of my love for old Rastor Grapfic games of the 1980's. This is my malevolent robotic entity.


It was constructed of sheet styrene. I did start with a sketch but let the build create the flow. In the end a mold had to be made because of how fragile it was. Mold created by Javier Contreras. 

The finished work is Fiberglass. Lenses provided by Oakley. 



   "Thicket" This piece first appeared in the Chet Zar curated group art show "Conjoined II". It then went on to appear in "Spectrum 19".


       Thicket was a revisit of the techniques and character attributes of "The Withered" yet it remains it's own character. Using actual branches to create a wild hair in motion look also makes for a startling silhouette. Think of him as the anti Green Man.

       This piece features Magnetic positioning Goggles and Mouth piece. Supported on the head by a buckled leather webbing. Lenses provide by Oakley.

SOLD


Saturday, November 6, 2010

Samur A.I.

A Robotic face with goggled layers of mirrored lenses and a crowned third eye. The top of the head sweeps back complete with a cable like topknot. Clean lines with a weathered finish give his face a bit of an attitude.



Medium: Fiberglass, Epoxy Clay, Sun glass lenses, Cable Housing,



First appearance Souterrian Porte 5, 2009. Nancey, France

Theseus

An ancient Hero with a futuristic reconstruction. The face plates Switch from closed face to an open Greek helmet configuration.



Made from Fiberglass and Epoxy Clay, Resin Filler and sun glass lenses.



First appearance Souterrian Porte 5, 2009. Nancey, France

Featured in Spectrum 17

Minotaur

The legendary half Man half Bull created as a a highly detailed wearable helmet. The goggles flip up and the face splits to hang open.


Made from epoxy clay, Steer horns, Sun glass lenses and Leather.




First Shown at The Congregation of Forgotten Saints, Heavy Metal Awards Art Show. Los Angeles, California

Featured in Spectrum 17.

Sold . . .

Elder

A face out of Classical Mythology. But with goggles.



Made from Epoxy clay and yeah, Sun glass lenses.


First shown at Strychnin Gallery, Berlin

Selected for inclusion in "Spectrum 18" under the title "Poseidon"

Z HL 77

A high tech fighter helmet with multiple vision ports and sensors. Battered and Bruised but still reporting for duty.


Made from Fiber Glass and Epoxy clay. Metal hardware and Sun glass lenses.




First shown at Souterrain Porte 5. Nancey, France